
Welcome to MPGH - MultiPlayer Game Hacking, the world's leader in Game Hacks, Game Cheats, Trainers, Combat Arms Hacks & Cheats, Crossfire Hacks & Cheats, WarRock Hacks & Cheats, SoldierFront Hacks & Cheats, Project Blackout Hacks & Cheats, Operation 7 Hacks & Cheats, Blackshot Hacks & Cheats, A.V.A.this is an opinion, which is probably gonna be downvoted by all the "pyro is op" bunch that just walk head first into a pyro and complain that they can't one shot him. I'm not saying that spy is just fine, he really needs a buff of some kind, new weapons, something to freshen him up. spy isn't supposed to only be "spy trickstab montage #9,000,000", he is a "this is it, it's now or never" class. the spy's entire idea is to wait for the perfect moment to strike, that moment is when the enemy is distracted doing something else, ignoring trickstabs for a minute, if a pyro catches a spy, it's either because the spy wasn't in a good spot to wait, or the pyro just got lucky.
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The second problem though, I disagree, pyro vs spy relies on if both classes know how to video game, one needs to outsmart the other, and the other needs to be prepared for him, I'm sure you know which one needs to outsmart the other. I 100% agree with the first problem, I've lost count of how many spies I've killed because of spawn wallhacks or I myself gotten killed from spawn wallhacks, its quite stupid honestly
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